The Good:
Quirky humor and vibrant colors.
The Bad:
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Endless fetch quests and never-ending, repetitive elementary puzzle mechanics; sacrifices gameplay for absurdist humor and logic.
“Sorry, just trying to interact with everything to see what happens.”… “Probably not much, I think the developers got lazy towards the end of development.”
So goes an exchange between the nameless protagonist and a hotel manager just four minutes into Ferris Mueller’s Day Off. Self-deprecating meta-references like these are the norm in this intentionally crude adventure, and appropriately so: even a glance at its purposely childlike visuals are evocative of the offbeat stylings of late-night cable animation, and the humor here is almost exactly the same. Embracing a raw, simplistic visual design, a nonsensical narrative, and non sequitur puzzle logic (all for comedic effect), Ferris Mueller is a decisively bizarre mobile adventure. But while this loose and carefree attitude makes for a somewhat fun atmosphere, it ultimately doesn’t allow for a very fun adventure.
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